Is there a way to replace one big static image with another big image?Just to show big characters in Visual Novels and change their clothes. And changing seasons backgrounds.
I suppose you could set up a scene where you have two or more screens, and you can use the "Camera Move To" function to jump from one screen to the next.
Just be aware that only so many unique tiles can be loaded in one scene.
I though so, but when I tried to make game, it took me like day or two to figure out almost everything with ease. You should first try, it really is pretty easy.
Hello, I have a watermark when loading the game, I'm always planning to promote this game maker and would not like it as a distraction from my game... is there any way the remove it, i can probably understand why you have put watermarks on it but can i have some help
hello, I noticed while developing my game that if I have an actor emit a bullet and open and close any kind of menu the bullet is fired immediately afterwards, and if I do this repeatedly the actor will emit continuously without pause.
Here's a quick explanation of the OBJ palette feature in the sprite editor.
The Game Boy supports two sprite palettes at once: OBJ0 and OBJ1. The default sprite palette is OBJ0. In GB Studio, OBJ1 replaces the light green with dark green. This has no effect in color mode.
I am making an action platformer, but I noticed that when I put the pause menu, if the opponent launches a projectile when I remove the start menu in game the projectile is re-launched immediately. Even if I put and remove pause the opponent throws projectiles continuously for every time I start the game. is there any way to correct this?
All three versions of GB Studio (flathub, app image, and deb) crash as soon as it launches on my Linux Mint machine. I can only see a GB Studio window open for 1 second before it crashes.
The sample project comes with basic platformer enemy collision scripts. You can modify those to subtract health or kill the player when they touch an enemy.
You could also set the player to fire a projectile when a certain button is pressed, and you can make the enemy take damage when being hit by said projectile.
Here's an example from the game that I'm making:
By the way, to get the smoke effect, I had the enemy fire a projectile with the speed set to None.
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yoooo this game engine is so cool people from all ages can finally create their own video games! I personally like this tool it's really creative!
I agree! It's so awesome.
yes it even has features that are unbelievable!!!
Download works without any problems.
oh now it works sorry :P
Is there a way to replace one big static image with another big image? Just to show big characters in Visual Novels and change their clothes. And changing seasons backgrounds.
No, it's mostly because of gameboy limitations. But you can draw charackters on screen as a background.
I suppose you could set up a scene where you have two or more screens, and you can use the "Camera Move To" function to jump from one screen to the next.
Just be aware that only so many unique tiles can be loaded in one scene.
This is an amazing tool!
can you get this in browser or download for chromebook? i need like a html link or smth...
pls makeit easier
It's already really easy...
liar
also it's super hard
I though so, but when I tried to make game, it took me like day or two to figure out almost everything with ease. You should first try, it really is pretty easy.
if you want to teach me then do it
You call me a liar and I have to teach you? I don't know who raised you, but I will suggest some manners.
This project is awesome. You're a true rockstar.
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Make a Android/iOS Version!
he most likley 100% wouldn’t
why?
gb studio is already hard it doesn't need to be harder
Hello, I have a watermark when loading the game, I'm always planning to promote this game maker and would not like it as a distraction from my game... is there any way the remove it, i can probably understand why you have put watermarks on it but can i have some help
What? There is no watermarks in this app at all.
Maybe Re-install GB Studio because thats never happened to me
Hello, The program is very cool i like it, but i wants in the next version to export to windows, MacOS and Linux
GB Studio, like title says, is to make gameboy games. Not windows or mac games.
just use an emulator. there are so many outside for free...
AppImage broken?
ERROR: appimage_register_in_system : Missing icon field in the desktop entry
Hi. I wanna make a beat-em-up like Beats of Rage. is there any plan to make a template like this?
hello
androd
What a cool freakin' program this is. Love how you can even export the project source and do other stuff with it from there on.
hello, I noticed while developing my game that if I have an actor emit a bullet and open and close any kind of menu the bullet is fired immediately afterwards, and if I do this repeatedly the actor will emit continuously without pause.
Will this work on Chromebook
Yes Beacuse you can use Linux on chrome book so probably.
Why not try it and let us know how it went? It certainly works perfectly fine on my Steam Deck!
What was confusing about my response? I'm telling them to just try it and report back.
Yes??? Because I tried it. Turns out it works great.
microsoft blocks it
thats normal just unblock it lol..
pretty cool project i'm surprised this exist
yay i can use it in chromebook!
how
Linux
Any updates coming soon? I hope they'll fix platformer collisions with objects and collision bug in 2D-RPG mode while default speed is > than 1.
Cool engine thanks for making it.:
guys, whats the difference between no installer version and with installer version?
Installer - you need to install it first, no installer - you can just run the app. There is no other differences between them...
Here's a quick explanation of the OBJ palette feature in the sprite editor.
The Game Boy supports two sprite palettes at once: OBJ0 and OBJ1. The default sprite palette is OBJ0. In GB Studio, OBJ1 replaces the light green with dark green. This has no effect in color mode.
cool
can you make GBA games? or just gbc and gb?
only GB and GBC games
Thanks for letting me know!
there is a tool called gbasenpai used for converting games made with gb studio to gba games, but it isn't official. Here it is
oh my gosh! Thanks for your help!
I am making an action platformer, but I noticed that when I put the pause menu, if the opponent launches a projectile when I remove the start menu in game the projectile is re-launched immediately. Even if I put and remove pause the opponent throws projectiles continuously for every time I start the game. is there any way to correct this?
In my game, I have a dialogue window pop up when you press the START button. Would that work for you?
The problem occurs with any dialogue or start menu
Hi.
All three versions of GB Studio (flathub, app image, and deb) crash as soon as it launches on my Linux Mint machine. I can only see a GB Studio window open for 1 second before it crashes.
how to add attack system in a platformer game
The sample project comes with basic platformer enemy collision scripts. You can modify those to subtract health or kill the player when they touch an enemy.
You could also set the player to fire a projectile when a certain button is pressed, and you can make the enemy take damage when being hit by said projectile.
Here's an example from the game that I'm making:
By the way, to get the smoke effect, I had the enemy fire a projectile with the speed set to None.
"By the way, to get the smoke effect, I had the enemy fire a projectile with the speed set to None." That's clever! Thanks for idea.
Can't wait to use it :)
What's keeping you?
getting out of my comfort zone
When will come build for android?
Never.
is it possible to make a pokemon like game with this?
well its game boy, and it has all capabilities a game boy has, and pokemon is on game boy, so its safe to assume yes
alright
No more updates?