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Wonderful idea! Followed!

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Just out of shear curiosity on the upcoming update for the low level mode in GB studio.  Is there a way to add in Super Nintendo assembly to this engine? Because I've learned that a select few games can basically load in Super Nintendo code, graphics and sound into the Super Gameboy. Because its such a cool feature thats rarely ever used in the super gameboy (possibly due to small memory).  I understand if its not currently possible, I mean your work is excellent enough already. And hey, at least with this low level mode, I can add in this FMV sequence for the GBC mode.

In the new trailer, it shows we will at the very least have custom Super Gameboy border support, which is exciting to me.

Definitely agree, and hey I'm not complaining. I can at least show off my snes sprite art.

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Hi! Did you ban Suspense_Comix from posting comments? Because it seems like he can't

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HEATHCLIFF THE MAZE KITTY DEMO by mazemuster7 (itch.io)

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how do i make a platformer?

Deleted 3 years ago
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Hi, I'm making a platformer from GB Studio, you can see here a demo, If you have some question I can answer (physic motor and other) :

https://yliader.itch.io/prima-materia

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messing with the platformer parameters, either on the editor or through an event doesnt work for me. idk if this is a bug but i dont see any changes in run/walk velocity, gravity etc. even when the sliders are all the way to 0 nor at max values

(-8)

I leave my project for you to see  file:///C:/Users/pc/Desktop/1/nave/build/rom/rom.zip

is in development and has errors but some of GB Studio

it's a link to the ROM

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Uhh.... that’s not a link, it’s a directory path. You will have to upload it to a site like Dropbox or Mediafire and send the URL from there.

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This link can only be seen in your computer not in internet.

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Are you ever going to provide an actual URL? The filepath is useless to those who don't have access to your C drive, which makes all of us. 

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me salio esto en mi proyecto de GB Studio :(

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Check out my project for Gb Studio.  


https://burrdoe.itch.io/jollyfarm2020

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Can you upload GB Studio to game jolt? Itch.io downloads become forbidden.

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Bruh GameJolt is ONLY for games! It literally says it in the title! If you are blind and can't see the title then I'll say it for ya: GAMEJolt

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* ...Chris, se me ha ocurrido una grandísima
*idea, verás... se me ha ocurrido la idea de que

* hagas una versión de GB Studio para iphone

* y android... y que si puedes hagas una nueva

versión de GB Studio en la cual se puedan crear juegos con sprites más largas de hasta 20 frames, que en esa misma versión se puedan crear batallas como las de undertale, y bueno, adiós...(por ahora)

I HAS A QUESTION: For My game I want to make some big bosses. Is there a way to make larger sprites? Also, how do you add a control where you can replace your sprite with another one momentarily (if he’s using a weapon when pressing “b”)?

(+2)

The best way I've managed to make a big boss, is by syncing 6 sprites (technically 12) all in unison. This will eat into your animation cycles. But I bet you already knew that. And creating chunks of code that all gets executed at the exact same time.

Oh, for the second question.  That you have to put under init in the scene with the attach script to button command. So that way it only attaches the script once as soon as you load the scene. Do not put attach script to button under update, otherwise it WILL lag the game very badly. 

My game won’t run, it keeps saying banked data too large. What do I do?

How large is your data in rom form. Or are you executing in engine.

I was making a game and then when I made a character follow the player, the program was set on a black screen and it wouldn't let me continue, just saw and bolt open :(

Show post...

Great program! Wondering if you can make a gameboy advance or gameboy color tool too?

i think hes been implementing gbc stuff for 2.0

Now it’s here!

I see the notes for version 5, but where is version 5. All I see is version 4

Go to:

chrismaltby.itch.io/gb-studio

Then go to: “Download Now”> “No Thanks, Just Take Me to the Downloads” (or you can donate if you want)> You will see a pop-up, then press the “Download” Button on the top of the list (or the one second from the top). These are the 32 and 64 bit versions with the installers.

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Thank you so much, and merry Christmas 

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Tengo una sugerencia: multijugador, sería genial poder crear juegos competitivos o cooperativos, posiblemente sea muy difícil pero podrías tenerlo en mente

so the .deb package's info is not found so i cannot install it. i talked about this on discord but didn't get any responce. i opened it in terminal and it spewed these strings:

chromebook-us@penguin:~$ sudo apt install ./GB-Studio-Linux-DEB-2.0.0-beta4.deb
Reading package lists... Error!
E: Sub-process Popen returned an error code (2)
E: Encountered a section with no Package: header
E: Problem with MergeList /home/chromebook-us/GB-Studio-Linux-DEB-2.0.0-beta4.deb
E: The package lists or status file could not be parsed or opened.
chromebook-us@penguin:~$

Can you make fixes to the depositorys or the deb package itself, i'd like to update to the latest version,  my discord is Nemokitty9#6732 if you need it. thanks!

Hi Nemokitty9, I'm not able to reproduce this issue. I've just set up a new Ubuntu install and tried the download here to check but doing the same command worked for me. I don't have a Chromebook to be able to test this on, does that have an ARM or an Intel processor do you know? It's possible GB Studio doesn't work on a Chromebook :-( Which Linux distribution are you running? 

I'm also trying to run it on a Chromebook and it doesn't work so it probably just doesn't run on Chromebooks. 

(+1)

For GMTKJam 2019 I made an RPG called If, it was done in one day. The theme of the jam was "Only One", so the game features: one action button, one character, one place, one enemy, one NPC and one battle. The game features an attribute system and a turn-based battle system.

https://neuromage.itch.io/if

I'm working on a little project to add color to Merry Sample Project, so glad that the Gameboy color is supported now! If anyone wants to check it out Here it is!

(+2)

Lovely idea, thanks for sharing :-)

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Really really cool Project. Shows a lot of potential. I love the whole layout and how easy it is to use. Reminds me of the good old rpg-maker and the opportunity to make actual Gameboy games feels like a childhood dream come true.
Yet although I know and love how limitations can empower creativity, i feel like this is still a bit too limited. Once an rpg turnbased combat system is added to this tool (and maybe some access to deeper mechanics like jump physics and the likes), this will be absolutely amazing.

Keep up the great work!

(-5)

Can we make 3D games on this?

not possable do to gbc hardware limitations.

At least, without reworking the engine entirely

you could try using Godot Engine…

is there a way to make it work on a raspberry pi 4 8 gig model?

Not just yet but there is someone working on getting GB Studio to run on a Raspberry Pi, I just bought a pi 4 myself to test it out. Can't commit to a release date yet but we're working on it :-)

(+1)

Good to know!

Thank you soooooo much for replying! :D

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¡Hola! Tengo una sugerencia, que los Sprites se pueden poner un poco más grandes, encontré un proyecto con Sprites un poco más grande ( https://um3k.itch.io/large-sprites-for-gb-studio. ).  sería útil tener la opción de Sprites más grande

Yep that would be awesome to have that in the futur :)

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I'm waiting to download the completed project,  but I really want to try some things. 

it's vary tempting to Jump into building more games🎮

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Request: Multiplayer Support.

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Up!

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Has anyone tried their export on the Bittboy? I want to know if my games will work before I buy one. Thanks!

I really like this man, I can't believe you're giving this up for free, it really helps, thanks!

Question: What is the earliest version of mac required to run each version of GB Studio?

Hi I'm trying to make a simple arcade game where stuff falls and you have to collide with it to get score. I can only get the collision in top down and shoot em up, but I like the movement of point and click more. However when I have that mode on the collisions don't work, is there a way to fix this?

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The adventure mode is pretty similar to point-and-click, but it allows collisions. I've used it to make a balloon-popping minigame.

I have the GB Studio version 1. One question: could you translate the manuals to spanish?

(+2)

Good news, the version 1 documentation has been translated into Spanish already and is available at https://www.gbstudio.dev/es/docs/getting-started/

I'm having a problem with the actors. When I try and interact with one, it doesn't seem to run the script in the "On Interact" section. Do you know what could be the problem?

(-1)

Never mind, I figured it out.

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I think you should add an auto-save option.

pretty noice

(+5)

im downloadin it cuz it sounds fun

(+3)

This is such a cool concept, and from what I have heard and seen if it, it seems really well executed! I am so excited to download this I had to create an itch.io account just for this comment. I just hope it can live up to my expectations! I have very basic coding knowledge, so this is the perfect tool!

(+2)

I love that now you can make games for Game Boy color, but do you ever consider making games for GBA ?

That would pretty much require a completely different app. The hardware and software are 100% different

I hope someone makes one sometime! You could also learn to do it yourself but it’s more complicated than this app

(+4)

I WISH I had a GameBoy...

(+3)

If I had one I would have played it on the GameBoy...

You can find a GameBoy Color for a pretty good price. I got mine at Highscore Videogames for $60. You would need a flashcart to play ROMs that you create using this. You can always turn to emulators if you need to save your money.

I recommend the gameboy advanced ags 101 model.  Has the fullest compatibility with every gameboy/color/advanced game. And the backlighting helps tremendously with gameplay.

(+3)(-2)

can i get this for free?

(+1)

Yep! You can choose to download for free :-) payment is completely optional but much appreciated

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JUST asking: do you need to code here, or anything?

(+1)

nope, it says in the desc:

"GB Studio is a visual game builder with no programming knowledge required allowing you to make real Game Boy ROMs in minutes. You can run the games on any emulator or you can run them on your Game Boy if you've got a flash cart!"

(+1)

thanks, yo ! ! !

the coding is like scratch, but harder and easier at the same time

hey i found this weird glitch while playing the game. what do you think it is? I've exported the game but it still gives me this. I'm using the beta version btw

Hi Staey, I think this is caused by an issue in Beta3 where it's not stopping you from writing too much text in the "Display Dialogue" events and something you have written is too long causing it to overflow into the memory used for the background tiles. Did it appear after talking to someone or does the game show that as soon as you start? If you could try reducing the amount of text in some of you dialogue boxes it might help. The next beta will have a fix for this so you can't type more than will be able to fit again.

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s moment

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SSSSSSSSSS

SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

(+1)

Hi Staey, I’ve just uploaded beta4 that should fix this for you if you want to give it a go :-)

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