You can play the games you make on an iPad.
You cannot make games using GB Studio on an iPad.
GB Studio only runs on Linux, Mac, and Windows computers.
hes asking if you could make a car template for character control, personally i feel that is pointless as You can make a car yourself with the current character top down controller...
Hey, I love working on GBstudios, but I keep running into slight inconveniences. The main 2 things I can think of is the lack of bouncing for any actor but the player, and not being able to lock the camera to another actor besides the player.
I still enjoy using GBstudios, these issues aren't major but they still are issues
I can't figure out how to do this, it keeps giving me this error "Error: Error invoking remote method 'get-documents-path': Error: Failed to get 'documents' path" and I've downloaded it multiple times and I can't get in to work.
GBS4 brought me back. It´s such an amazing program and it brought me so much joy (and pain) in the last two years. Everytime I thought GBS couldn´t get better, a banger update comes along to prove me wrong. Now I just have to finish a game. =)
This is not possible due to the massive architectural differences between GBA and GB(C).
However, there are some fairly approachable GBA development toolkits like Natu, Butano, etc. and plenty of guidance from the Tonc book, if you want to make GBA games.
im copying this from a thread in gbjam 12 (it's urgent):
basically im tryna use some GBVM in GB Studio to save my sanity from 20 different camera move events. however... the documentation says the 1st argument to vm_camera_move_to is a single argument (IDX)... for x AND y.
...what???
ive tried searching for similar commands, yet there seems to be NOTHING related to this with an example (what is this documentation bro)
Try putting a Camera Move To event in your game and then running it in debug mode. When you pause it, you can see the GBVM hidden under the "blocks" of code.
So I have a question that I can’t seem to find a proper answer for. I searched it up and got a lot of conflicting results, so I wanted to ask, are we allowed to sell any of the games we make in GB Studio or is this for more personal games? I know that we can put them up for free and all, but what about selling them?
Yes, you can do whatever you want with the games you make :-) Some people sell them here on Itch.io, I’ve seen some on Steam and there’s even some on the Nintendo Switch!!
Now I've made a change to my music file, and the build is being canceled whenever I try to run or export it. This wasn't happening before in version 4.1.2, but now I can't run the game. I've tried clearing the cache and everything.
Thanks Levi! I've just released 4.1.3 which includes a few more bug fixes and make sure this error appears correctly again :-) The error message now also includes a link that you click to jump to the scene that has the missing background
hola soy Nahu soy un desarrollador Uruguayo de 12 años con bastantes conocimientos en tecnologia, y te vengo a explicar el porque no se podria hacer tu idea.
El brick game no tiene entrada para memoria o "ROMs (como quieras llamarle) o sea, si lograras de alguna manera crear un juego, no lo podria correr
Ademas hay muy poca informacion (casi nula) sobre el brick game lo que le resultaria un problema a alguien que quisiera hacer tu idea.
(Igualmante voy a tratar de hacer algo para el brick game, voy a intentar).
gracias, a si que es imposible porque la informacion del brick game es escasa y el tamaño de la rom es casi nulo, entiendo, pero podria ser una replica modificable, como mario maker 2 que no usa la rom de smw, si no un juego creado desde cero y podrias crear minijuegos con cubitos y sin una rom del brick game, a si que de esa forma es posible pero no real (gb studio si es real xddd incluso funciona en emuladores de game boy)
very goooooooooooooooooooood, thanks for add gooooooooooodextremeeeeeeemememm mooodes, game boy color and gb printer, thanks you, but make more simple the goombas and koopas ai, i use gb studio and i make mario games and more platformer games, thaaaaaaaaaankyouuuuuuuuy iam from Argentina
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can i put a rom i made in a physical game boy cartridge and play it
Yes
Can/how do I use this on IOS (iPad)
You can play the games you make on an iPad. You cannot make games using GB Studio on an iPad. GB Studio only runs on Linux, Mac, and Windows computers.
I challenge you to make a Android version of this game 😎(not a bot)
Can u add a way for us to make a working cars pls
Working cars? What do you mean by that?
hes asking if you could make a car template for character control, personally i feel that is pointless as You can make a car yourself with the current character top down controller...
He means he wants to drive cars like gta
I accidentally trashed all of the .gbsres files in my project! Fortunately, I was able to restore them. I thought I'd let you know that could happen.
That’s why it’s recommended to use version control software like Git, backed up to a remote repository like GitHub.
Hey, I love working on GBstudios, but I keep running into slight inconveniences. The main 2 things I can think of is the lack of bouncing for any actor but the player, and not being able to lock the camera to another actor besides the player.
I still enjoy using GBstudios, these issues aren't major but they still are issues
Please mobile version
please help
I can't figure out how to do this, it keeps giving me this error "Error: Error invoking remote method 'get-documents-path': Error: Failed to get 'documents' path" and I've downloaded it multiple times and I can't get in to work.
what one should I download for chromebook
Linux Debian/Ubuntu (if you have a Linux for Chromebook)
Hello! for me the GB Studio wont open after I created the project and im confused on how to get it to open please help!
GBS4 brought me back. It´s such an amazing program and it brought me so much joy (and pain) in the last two years. Everytime I thought GBS couldn´t get better, a banger update comes along to prove me wrong. Now I just have to finish a game. =)
Hello, I just recently downloaded updated GB studio to 4.1.3 and now every time I try to run a game, an error pops up:
Error: EPERM: operation not permitted, unlink 'C:\(...)\_gbstools\gbdk\libexec\sdcc\cc1'
This didn't happen before I updated it and it says the same thing on every project I have.
Is there any way to fix this? Thanks.
i have like almost the same problem
I made a couple sales on my first GB Studio game, and thought it was only fair that came back to pay for my copy of GB Studio.
Thank you Chris!
Are you looking to expand to make GBA games?
I don't know. The Game Boy Advance is a bit more—how do I say it?—advanced than the original Game Boy and the Game Boy Color.
Nice pun
This is not possible due to the massive architectural differences between GBA and GB(C).
However, there are some fairly approachable GBA development toolkits like Natu, Butano, etc. and plenty of guidance from the Tonc book, if you want to make GBA games.
im copying this from a thread in gbjam 12 (it's urgent):
basically im tryna use some GBVM in GB Studio to save my sanity from 20 different camera move events. however... the documentation says the 1st argument to vm_camera_move_to is a single argument (IDX)... for x AND y.
...what???
ive tried searching for similar commands, yet there seems to be NOTHING related to this with an example (what is this documentation bro)
how am i meant to pass 2 arguments in 1??
help
Try putting a Camera Move To event in your game and then running it in debug mode. When you pause it, you can see the GBVM hidden under the "blocks" of code.
So I have a question that I can’t seem to find a proper answer for. I searched it up and got a lot of conflicting results, so I wanted to ask, are we allowed to sell any of the games we make in GB Studio or is this for more personal games? I know that we can put them up for free and all, but what about selling them?
Yes, you can do whatever you want with the games you make :-) Some people sell them here on Itch.io, I’ve seen some on Steam and there’s even some on the Nintendo Switch!!
Now I've made a change to my music file, and the build is being canceled whenever I try to run or export it. This wasn't happening before in version 4.1.2, but now I can't run the game. I've tried clearing the cache and everything.
I switched back to 4.1.1 and realized why my game kept being canceled. It didn't show me the error until I switched back to 4.1.1.
The problem was that there was no background assigned to one of my scenes. I've posted the issue on GitHub.
Thanks Levi! I've just released 4.1.3 which includes a few more bug fixes and make sure this error appears correctly again :-) The error message now also includes a link that you click to jump to the scene that has the missing background
make a version for brick game iam from argentinaa
hola soy Nahu soy un desarrollador Uruguayo de 12 años con bastantes conocimientos en tecnologia, y te vengo a explicar el porque no se podria hacer tu idea.
El brick game no tiene entrada para memoria o "ROMs (como quieras llamarle) o sea, si lograras de alguna manera crear un juego, no lo podria correr
Ademas hay muy poca informacion (casi nula) sobre el brick game lo que le resultaria un problema a alguien que quisiera hacer tu idea.
(Igualmante voy a tratar de hacer algo para el brick game, voy a intentar).
gracias, a si que es imposible porque la informacion del brick game es escasa y el tamaño de la rom es casi nulo, entiendo, pero podria ser una replica modificable, como mario maker 2 que no usa la rom de smw, si no un juego creado desde cero y podrias crear minijuegos con cubitos y sin una rom del brick game, a si que de esa forma es posible pero no real (gb studio si es real xddd incluso funciona en emuladores de game boy)
ok voy a tratar
very goooooooooooooooooooood, thanks for add gooooooooooodextremeeeeeeemememm mooodes, game boy color and gb printer, thanks you, but make more simple the goombas and koopas ai, i use gb studio and i make mario games and more platformer games, thaaaaaaaaaankyouuuuuuuuy iam from Argentina
I can't believe how far this project has come,
yes, very required, tag chris malgtby
I hope you will make a version to make GBA games
yes, maybe a OTHER F%%KING MODE OF GB STUDIO WITH OTHER RESOLUTION AND MORE RAM, ROM AND PROCESSOR