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For anyone who’s looking to do this with current versions of GB Studio, I just posted a demo on my Itch along with a writeup of exactly where to find the variables.

Very nice!

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Thank you for taking time to help community with API Calls via GB Studio on web. I have been googling this, i'm thinking to save game state on server for players that play on the web. Also I have seen your Depths of Europa (love the name, by the way!) and also saw your Kickstarter. I think you should try again, it is destined to be a success. There is also a way to create your own crowdfunding page where the 30 day countdown does not creep on you. You already have a following and people writing to you that they would be willing to back your project again so that might be also a possibility. Good luck on your journey and feel free to respond if you have any questions or just want to say hi ᵔ ᵕ ᵔ

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Hi there! I have figured out that the latest version which works exactly this way is GB Studio version 2.0.0 beta 4. It would be nice if it was still available on Itch.io or GitHub. It also works similarly with 2.0.0 beta 5, but instead of "_script_variables" you should look for "_script_v" in the `game.map` file. For later versions it is more complicated...

Hithere,


Is this possible in GBStudio 3.
I testes everything, but I can not find the _script_variables anymore.

Greetings,
Simerl

This is honestly amazing work. Do you know if this will be supported in version 3.0?

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This has tremendous potential!!! ... I imagine continuing the game 'outside' the game.

Thanks for sharing! 

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Great feature ! I will probably use it for the game that I develop for a birth announcement (coming soon) =D!